Players must use each of the three adventurers’ special abilities, switching between them on the fly, to overcome seemingly insurmountable obstacles to ultimately free the kingdom from the forces of darkness … again. Trine 2 follows the same formula as the original. The wizard can conjure up boxes out of thin air, the thief is armed with a trust hook and line to swing around, and the knight … well, the knight just likes to bash things with his sword and shield. The trio are bound together by the Trine and forced to make their way through a side scrolling world, each using his or her unique abilities to progress. ![]() These adventurers are all brought together by an artifact called the Trine. For those of you that missed out, though, here’s a quick rundown: A wizard, a thief, and a knight walk into a room … okay, I know this sounds like a bad D&D joke just waiting to happen, but bear with me. If you’re already familiar with the first Trine, then you’re already set for the sequel. Enter Trine 2, available now on Xbox LIVE Arcade, PlayStation Network, and as a PC download. Luckily for gamers, Trine managed to make enough of a blip in the market for the right people to take notice and greenlight a sequel. Trine was a wonderful puzzle game that, unfortunately, slipped under most people’s radar. If you missed Trine the first time around, it’s a shame … but understandable.
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